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UnitListener is the interface implemented by objects that wish to recieve UnitEvents. This interface is typically implemented by software-based x10 modules. A registered UnitListener will recieve ALL events for ALL housecodes and unitcodes. It is up to the implementing class to filter out the events for specific housecodes and unitcodes if desired.
| Method Summary | |
void |
allLightsOff(UnitEvent event)
allLightsOff is called when an x10 All Lights Off event occurs. |
void |
allLightsOn(UnitEvent event)
allLightsOn is called when an x10 All Lights On event occurs. |
void |
allUnitsOff(UnitEvent event)
allUnitsOff is called when an x10 All Units Off event occurs. |
void |
unitBright(UnitEvent event)
unitBright is called when an x10 Bright event occurs. |
void |
unitDim(UnitEvent event)
unitDim is called when an x10 Dim event occurs. |
void |
unitOff(UnitEvent event)
unitOff is called when an x10 Off event occurs. |
void |
unitOn(UnitEvent event)
unitOn is called when an x10 On event occurs. |
| Method Detail |
public void allUnitsOff(UnitEvent event)
event - the UnitEvent that is dispatched.public void allLightsOff(UnitEvent event)
event - the UnitEvent that is dispatched.public void allLightsOn(UnitEvent event)
event - the UnitEvent that is dispatched.public void unitOn(UnitEvent event)
event - the UnitEvent that is dispatched.public void unitOff(UnitEvent event)
event - the UnitEvent that is dispatched.public void unitDim(UnitEvent event)
event - the UnitEvent that is dispatched.public void unitBright(UnitEvent event)
event - the UnitEvent that is dispatched.
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